_entity
The Entity namespace provides access to the Entity Manager. Operating on and effecting entities largely happens in the component namespace or through the EntityClass.
Example
local en = _entity.create(SlotPosition());
en.setPosition(SlotPosition(0, 0, 100, 100, 100));
_component.mesh.add(en, "ogrehead2.mesh");
API
- create(SlotPosition)
Create an entity at the specified position.