Creating ContentΒΆ

Creating content for the engine is entirely data driven. The engine contains a number of pre-defined places where content can be setup for use as part of a project. These most commonly include:

  • Script files
  • Maps defined in the maps directory

All of the content for the engine can be created by hand. However tools exist to help the user create content. Southsea is a tool specifically to design maps/levels for the engine, and should be investigated if you are looking to create or edit maps.